About Us

Sean Fallon – CEO & Founder

Projects:  All

As a child, Sean Fallon was always the dreamer coming up with new stories to tell and games to play. He would spend hours mapping out his worlds, and creating a place where he felt him, his friends, and his family would enjoy being part of. In Sean’s adult life, he decided to take those dreams and push to turn them into a reality.

Today Sean Fallon is a Published Fiction Author, a UX / Game designer, and the founder of Smunchy Games, a tabletop games and entertainment publishing company where his emerging IPs Paths and Rift Shifters is the flagship entities that represent the soul and heart of his passion.

Adam Bassett – Game Designer

Projects: Fourth Horizon, Fray

Adam is a UI designer, illustrator, writer, and game designer. He has been playing card games for years. From classic games like blackjack and poker to more fantastical ones like Magic: the Gathering and Loveletter. This, plus his graphic design background, lead to the first iteration of Fray, a companion to Paths: World of Adia, as well as a standalone card game.

You can find more of Adam’s work on his website.

Will Esgro – Game Sales Director

Projects: All

Will Esgro has been a gaming enthusiast for his entire life.  His involvement in the modern board game community began with weekend game nights with his co-workers to blow off some steam, and built up into a live stream where he, friends, and family share their gaming experiences with the world.  Through conversations with independent designers in the industry, Will caught the game design bug.

Recently, Will began working on his own game designs which led him into the Lore Den of Smunchy (Sean Fallon). Late-night musings and cogitations surrounding the worlds Sean is actively creating drew each of them closer to developing integrated, exciting concepts. Upon this realization, Will agreed to partner with Sean in design a living system for The Smunchy Games’ Rift Shifters universe.

Emily Blain – Editor

Projects: Paths: A War Drum of Death, Paths Novella book Series, Rift Shifters Novella book Series, all Paths and Rift Shifters games.

Emily Blain is a detail-oriented perfectionist who gets way more annoyed than she should about errors in supposedly professional publications. She graduated from Luther College in 2012 with a liberal arts education, a music major, and an education minor. Since then, she has worked as an administrative assistant and Communications Director in addition to teaching private music lessons. Since starting a proofreading business in the spring of 2018, Emily has worked on board games, lore, and a novella. In her free time, Emily enjoys playing both board and video games with her husband and friends, where she annoys everyone by pointing out every typo and error she finds. She’s also looking forward to the day when she can play more games than just “Go Away Monster” with her toddler.

You can find more of Emily’s work at https://www.revisedbyemily.com/

Jacob Waterman – Lead Game Designer

Projects: Paths: World of Adia tabletop RPG, Necromancer 3086

Jacob Waterman is a professional nerd from Lansing, Michigan. Since 2010 he has been developing his skills as a world builder and storyteller through the medium of tabletop roleplaying games. He is a professional Dungeon Master for the Twitch channel Nerdolopedia, terrorizing players live with improvisational storytelling through the use of spoken words, dice, and extensive worldbuilding. Jacob takes his experiences from the real world as a martial artist and Eagle Scout combined with a large list of played games to help formulate his design choices. A Bachelors in Software Engineering helps with working on team projects and understanding the testing process. It also has trained him in working with computers and mathematics. His biggest hobby is finding new hobbies and not having enough time for any of them.

Bailey Phillips – Lead Writer

Projects: Paths: World of Adia tabletop RPG, Necromancer 3086

Bailey Phillips does their best to not be revealed as a bunch of rats in a trench coat. As a long-time player of rpgs and builder of worlds they have found a home at Smunchy games as a lore master and spell writer. They are also a professional idiot who plays video games and table top rpgs badly for other people’s entertainment on the Twitch channel Nerdolopedia.

Nick Butler – Lead Game Designer

Projects: Tide Breaker RPG system

Nick has been taking apart games and re-imagining them since childhood. Diving headfirst into the many challenges gaming presented gave Nick a love for the hobby and a passion for theory crafting. Eventually, this lead to Nick discovering the flourishing indie game design community, and from there he took up the ultimate challenge of making his own games! After a few attempts at homebrewing add ons, helping people online with there own games, and a lot of research on people who did this before, Nick met Smunchy while working on his passion project. The two became fast friends and partnered up to create Nick’s first professional game: Tide Breaker!

Nick hopes to share his love of gaming and design with his nieces and nephews, and through their hobby teach them that everyone has got a hero in them.

Robert Woodruff – Writer

Projects: Paths: World of Adia tabletop RPG

Robert Woodruff, more commonly known throughout the internet as Fenacinni, is a lead designer and writer for Smunchy Games. A Marine Corps veteran, he utilizes his experience as a leader in that world in combination with his experience as a tabletop role-playing game master to form his unique take on design and writing. Robert is an avid video and tabletop role-playing game player and storyteller. He also does a live stream under the name Fenacinni, owns the popular storytelling company Guild of the Phoenix, and plays music in his free time. He joined the Smunchy Games team in February of 2019.

Shane Marine Jr. – Game Designer & Head Ambassador

Projects: Paths: World of Adia tabletop RPG and Dawn of the Dragonkin

Shane is a starry-eyed Paths: World of Adia fanboy turned game designer fueled by passion.

He has been engrossed in gaming in general for his entire life, but video gaming has always been at the forefront of his interests. After long his love for gaming took him into the pursuit of turning his hobby into a career and thus Marine0f1 was born. He had been using the online username since he was just 3 years old and it still represents his online presence to this day. He discovered Paths: World of Adia and Rift Shifters through his friend Will Esgro and immediately fell in love. His love for the games led him into Game Design and Play Testing for Smunchy Games. Inevitably after long he became eager to create and was given the wonderful opportunity to become a part of the Smunchy Games team.

Annie – Writer

Projects: Paths: World of Adia tabletop RPG

Annie aka Anniedisaster09 has been writing stories since she was 10 years old. Obsessed with the fantasy stories she read as a kid, she has gone on to world build, dungeon master, and handwrite notebooks full of fantasy and sci-fi fiction write ever since. She also writes a blog on the side as well as participates in a few handfuls of live streams as both a player and a dungeon master weekly. She enjoys creating descriptive and immersive worlds and tries to create a full sensory experience for players as well as an open-ended world in which people can create their own stories.

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