An inside look at the development of art and design of Fray, from the earliest iteration before Smunchy Games' involvement to its final form. Continue reading
The design philosophy of Fray, details on how the card's power and effects were assigned, and a glimpse at some of the game's strategy. Continue reading
Gods do not exist solely in their ivory towers or temples. People throughout history surrounded themselves with depictions of their faith—and continue to do so... Continue reading
This article presented by by B. K. Bass “Diplomacy without arms is like music without instruments.”—Frederick the Great, Prussian King (1712-1786) Everybody has likely heard... Continue reading