It has been a long and satisfying year. While we’ve had our bumps and bruises, experienced burnout, and run into numerous complications, the developmental work for the Path: World of Adia Player’s Guidebook is done. I can’t describe how incredibly happy we all are to check off the final items on our to-do list. While we enjoy working on the game, everything needs to come to an end. After all, we w...[Read More]
The origins and story behind Fray, a card game by Smunchy Games coming to Kickstarter March 3rd, 2020.
The long-awaited patch is finally here, the Equipment update. We have about a month of development left on Paths before we send it off to the editors and formatters. The good news is that we are on schedule. The light is at the end of the tunnel. You can check out the latest version of Paths Player’s Guidebook here. This includes character sheets, patch notes, and the Player’s Guidebook. What this...[Read More]
It has been a very long year for us here on the Paths team, and we still have several more months of hard work to go. I first updated the Assassin class back in March before the Kickstarter. Since then I have been working to update every single class. A heavy burden has been lifted off of this team as the final classes are making their way into the book. We can finally focus on fixing the other is...[Read More]
To me, the most interesting part of Paths is the class system. While much of what the classes were originally has changed, they have more or less remained the same since I started working on Paths. During the Kickstarter, I did some math on a brand new character that came to staggering numbers of combinations. The low end of that calculation came out to a minimum of 300 unique ways to start, and t...[Read More]
It’s hard to believe that it’s been over 2 months since Paths: World of Adia had its first Kickstarter. While it was canceled I honestly can say that it made me quite happy. Kickstarter has a lot associated with it that was incredibly stressful for us as designers. By canceling we could make the Trade Trouble module available for everyone and not just backers. As a team, we learned a lot about our...[Read More]
When merchant carts stop arriving as scheduled the people of Nethandre Star to call for action. This arrives in the form of a young Fire Crest Elf Beast Master and a group of intrepid adventurers. Will your path lead you to an answer for the trouble on the trade route? Paths: World of Adia Trade Trouble is one of our first group modules with classic Game Master game play that gives you the experie...[Read More]