It has been a long and satisfying year. While we’ve had our bumps and bruises, experienced burnout, and run into numerous complications, the developmental work... Continue reading
The long-awaited patch is finally here, the Equipment update. We have about a month of development left on Paths before we send it off to... Continue reading
To me, the most interesting part of Paths is the class system. While much of what the classes were originally has changed, they have more... Continue reading
It’s hard to believe that it’s been over 2 months since Paths: World of Adia had its first Kickstarter. While it was canceled I honestly... Continue reading
When merchant carts stop arriving as scheduled the people of Nethandre Star to call for action. This arrives in the form of a young Fire... Continue reading